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GamesBeat weekly roundup: The best and worst of 2013, Nintendo’s holiday troubles, and Minecraft makes money

The block-building game Minecraft.
Image Credit: Mojang

The holidays are a hectic time, but we’ve kept busy to deliver another week’s worth of content for you guys. Notably, we’re looking back at 2013’s brightest (and dimmest) games and moments. We also covered Nintendo’s network issues, reviewed the new Walking Dead episode and season from developer Telltale, and more.

So enjoy the last weekly roundup of 2013! We’ll see you next year.


Best and worst of 2013


Princess Zelda Smash Bros.

Above: Zelda joins the roster for the next Super Smash Bros. on Wii U and 3DS.

Image Credit: Nintendo

News


June 5th: The AI Audit in NYC

Join us next week in NYC to engage with top executive leaders, delving into strategies for auditing AI models to ensure fairness, optimal performance, and ethical compliance across diverse organizations. Secure your attendance for this exclusive invite-only event.



Mobile and social


Interviews


Strike Vector is an indie game made in 10 months by four developers.

Above: Strike Vector is an indie game made in 10 months by a handful of developers.

Image Credit: Ragequit

Previews


Reviews


Pieces of flair