Skip to main content

Google AI beats South Korean Go pro, puts humans in their place by winning series 4-1

The world's top Go player Lee Sedol (R) puts his first stone during the last match of the Google DeepMind Challenge Match against Google's artificial intelligence program AlphaGo in Seoul, South Korea, in this handout picture provided by Google and released by Yonhap on March 15, 2016. REUTERS/Google/Yonhap

testsetset

(By Jee Heun Kahng & Se Young Lee, Reuters) – Google’s artificial intelligence (AI) program beat South Korean professional Lee Sedol in the ancient board game Go on Tuesday, recovering from Sunday’s loss to win its fourth match in a five-game series.

AlphaGo, developed by Google subsidiary DeepMind, had already clinched a series victory with its third win on Saturday in a result that shocked the world.

The program made history last year by becoming the first machine to beat a human pro player, but 33-year-old Lee was seen a much more formidable opponent.

“One of the most incredible games ever,” DeepMind founder Demis Hassabis tweeted following the match. “To come back from the initial big mistake against Lee Sedol was mind-blowing!”


June 5th: The AI Audit in NYC

Join us next week in NYC to engage with top executive leaders, delving into strategies for auditing AI models to ensure fairness, optimal performance, and ethical compliance across diverse organizations. Secure your attendance for this exclusive invite-only event.


Go, most popular in countries such as China, South Korea and Japan, involves two contestants moving black and white stones on a square grid, with the aim of seizing the most territory.

The game is perfect for AI researchers because there are simply too many moves for a machine to win by brute-force calculations, which is how IBM’s Deep Blue famously beat former world chess champion Garry Kasparov in 1997.