I have role-playing games on my mind. This shouldn’t surprise anyone who knows me. In my 10-plus years covering videos games, I’ve been a champion of RPGs, regardless of their origins: Dungeons & Dragons, the story-heavy games from Japan, the systems-based games of North America and Europe, and the throwbacks and classics.
Seems like a lot of you have had RPGs on the brain in 2017, too. The NPD market research firm said last week that sales for games like Nier: Automatica, Pyre, and Torment: Tides of Numenera are up 50 percent year-over-year. This is happening despite the disappointment of Mass Effect: Andromeda, which EA said this week will no longer receive support for its single-player story. Of course, let’s be fair and note that NPD is also including Horizon: Zero Dawn as an RPG, a definition some on Reddit disagree with.
Even so, it’s still good news for my favorite video games. Earlier this summer, I checked out Divinity: Original Sin 2’s game master tools. The designers adapted the D&D starter set adventure, Lost Mines of Phandelver, and the capability of this mode impressed me. I’ve been drafting out how I’m going to turn my favorite old-school D&D module, The Keep on the Borderlands, into a user-created module for Original Sin 2. I’ve tried — with poor results — to do this in Neverwinter Nights 2 and Sword Coast Legends, two D&D-based video games with design tools that are either too hard to use … or aren’t varied enough to properly reproduce this classic dungeon-crawl.
I’ll get started when Divinity: Original Sin 2 debuts September 14, further pushing these surging RPG sales numbers.
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From GamesBeat
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Little Red Lie is an emotional gut punch about paralyzing fear and insecurity
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John Smedley interview: Amazon wants games with ‘ridiculous computation’
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Role-playing games are having a big year in terms of sales, according to industry-tracking firm The NPD Group. A number of RPGs have launched in 2017 both from Japan as well as the West, and many of those have found success. Compared to same time in 2016, this year’s crop of RPGs have attracted a […]
PlayerUnknown’s Battlegrounds is gobbling up Overwatch’s audience
The shooter audience on PC looks like it is in the middle of a migration from last year’s big hit to this year’s breakout success story. Nearly a quarter of all Overwatch players on PC also played PlayerUnknown’s Battlegrounds last month, according to data from intelligence firm Newzoo. And it’s finding that players are going […]
Beyond GamesBeat
Teaching players without tutorials in Kingdoms and Castles
Turning a small hamlet into a sprawling city, defended from Viking and dragon attacks by high walls and smart defenses, can be a daunting task for any budding Medieval city planner. Doing so while keeping the populace happy and healthy can be even harder. (via Gamasutra)
Final Fantasy XV will get mod support, says director
You might have heard that the lads-on-tour simulator Final Fantasy XV [official site] is coming to PC next year. But long before that announcement game director Hajime Tabata dreamt of the idea of including mod support in the then ethereal PC version. Well, that’s now a solid plan. “I think one of the biggest things [PC] players can expect is mod support,” he told me via translator at Gamescom. “We definitely want to do it. We haven’t actually managed to get our full modding policy or discussions on that finished but at the moment we do really want to do it. We’ll have the full details around autumn time.” (via Rock Paper Shotgun)
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Echo: Ex-Hitman devs bring machine learning to stealth games
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