


Torchlight II expects you to stand there and take it

No one can hear you cramming for Endless Space

3 reasons Dragon’s Dogma is a triumph of design over Skyrim

Dragon’s Dogma: Bad controls tarnish great combat

The surprising A.I. of Men of War: Condemned Heroes

Firaxis needs to realize that X-Com is brilliant because it’s “broken”

The Last of Us trailer is revealing of tired game tropes

News Blips: Torchlight 2 delayed, Splash Damage’s new game, MechWarrior reboot will use CryEngine 3, and more

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The horror in Dark Souls’ online play

Community
Dark Souls is more Zelda than Zelda, more Metroid than Metroid

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Dark Souls: A game for adults

News Blips: Deadliest Warrior studio head a fraud, ABC’s Ex-Comm and X-Com, PC players rage on Rage, and Dark Souls save files hacked on Xbox

The Binding of Isaac: A humiliating experience

News Blips: Zynga’s money woes, Microsoft denies security breach, always-on DRM in the arcade, and changes to the Dark Souls CE

Born to kill in Men of War: Vietnam’s world of shit

Warhammer 40,000: Kill Team just makes me want to play Space Hulk

Torchlight 2 and Grim Dawn welcome the mod community as Diablo 3 locks them out

Three reasons to play Men of War instead of Company of Heroes

Interview with Mary DeMarle, narrative director for Deus Ex: Human Revolution

I’m tied to a clock in CivWorld

Gimme, gimme, gimme — I need some more Monster Hunter: Dynamic Hunting

Storytelling through gameplay in Atom Zombie Smasher and Trapped Dead

Hawken: An upcoming mech-based, multiplayer shooter

The power of defiance in Killzone 3

Returning to Demon’s Souls one year later gives me hope for humanity

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The Nintendo 3DS: Meet the new boss, same as the old boss

The Nintendo 3DS: Disappointment in three dimensions

Jason Rohrer teases new game: Inside a Star-filled Sky

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Lego Black Ops

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The New Games Development of the 21st Century: Interview with Xenonauts Project Lead Chris England

Xenonauts Project Lead Chris England: “Mod Politics Are Vicious”

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Bitmob Predicts: BioWare’s Next Big Game Announcement

Vanquish Is the Starship Troopers of Video Games

I Want More Zombies: Why the Undead Are Perfect Video-Game Enemies

Alien Breed and Dead Nation Highlight the Pitfalls of Linear Game Design

Mecha, Samurai, and Transcendence in Front Mission Evolved

War and Peace: Two Stories of Conquest and Catastrophe in Civilization 5

Why Used Games Are Nothing at All Like Piracy, Even for Developers
