The audience attended GamesBeat@GDC in large numbers. Some of the sessions were really popular, so much so that people had to squeeze in to get seats.
[15 photos; photos by JP Manninen]

Above: The audience paid close attention to things onstage.

Above: GamesBeat 2010 occupied Rooms 305 and 307 at Moscone South.

Above: The audience showed up in large numbers to many sessions, such as Dean Takahashi -led panel on disruptive game platforms.

Above: John Schappert, COO of Electronic Arts, has a fireside chat with Alex Pham of the Los Angeles Times.

Above: Brian Reynolds, chief desiger for Zynga, waits for his turn. Jeff Tseng from Crowdstar International in the background.

Above: Inside Network's founder Justin Smith moderates a discussion on next-gen social games.

Above: Owen Mahoney, CEO of Outspark, pays attention to Zynga's Brian Reynolds.

Above: The audience camped out at Room 305/307.

Above: VentureBeat's Chris Morris moderating a panel on disruptive innovation.

Above: Otoy's CEO Jules Urbach at Chris Morris' panel on disruptive innovation.

Above: Jeff Bellinghausen, CTO of Sixense, steps up to the podium.

Above: Design director Joseph Staten from Bungie has a fireside chat with BioWare CEO Ray Muzyka.

Above: Klaas Kersting from Gameforge gets a laugh from Nexon America's Won Il Sue.

Above: DeNA's Tomoko Namba sitting on a panel with Games Exhange Alliance's Aroon Tan.

Above: Lisa Cosmas Hanson from Niko Partners moderates a panel on gaming without borders.