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Legend of Zelda 3D Impressions

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.


The first time I played The Legend of Zelda Ocarina of Time was on the Nintendo Gamecube. I got a copy of the Master Quest version after I preordered Legend of Zelda: WindWaker. I was excited to play it after years of hearing how it was one of the best videogames ever released. I played it for maybe 2 hours and was done. I couldn't get over how dated the games graphics looked on my Gamecube. A big selling point of Ocarina of Time when it was announced on the Nintendo 3DS was Nintendo reworked the textures and animations to make the graphics look a lot better. I won't be the last to say that Ocarina of Time is a good looking game on the Nintendo 3DS.

I was curious how a Ocarina of Time was going to look with 3D graphics. I do best with the 3D settings as low as possible. It brings out the 3D effect a little bit, and doesn't strain my eyes when I look at the screen. The higher I move the gyroscope the harder it is for me to see what's going on. I start seeing double which gets annoying. It's all about the angle you hold your 3DS when the 3D effect is high. I like to lay back and play my 3DS so I spend more time adjusting my arms when the gyropscope is high. The game looks cool when the 3D is set high. I just can't play the game with high settings that long.

I would describe Ocarina of Time's gameplay as "difficult." This game is nowhere near as intuitive as Legend of Zelda: Windwaker in my opinion. An example is in Zora's Domain. How was I supposed to know Jabu Jabu needed a fish in order to open his mouth? It makes sense, but I find myself on Youtube watching the walkthrough for this game constantly. I still have fun playing it though. I was stuck in Jabu Jabu's mouth for maybe 2 weeks, but I finally got out. Something tells me I have a long way to go before I finish this game. I can't wait to experience more and find out why this game is so important to videogame history.