It looks like gamers are anxious to get to space.
Frontier Developments said today that Elite: Dangerous, a space sim that re-creates the Milky Way galaxy to a 1-to-1 scale, has sold 1.4 million copies. It’s available for Xbox One and PC.
Elite: Dangerous was funded on Kickstarter, where it raised $1,713,735. That’s a considerable chunk of change, although not as much as the similar Star Citizen raised on the site. That game earned $2,134,374 on Kickstarter. However, Star Citizen also accepted funding through its own site. It’s raised a total of $105,534,831.
“We have an amazing player community,” Frontier chief executive officer David Braben said in a press release sent to GamesBeat. “The average play time among our 1.4 million players is 60 hours — that’s a massive 84 million player hours and counting. With the community’s feedback, we’re constantly making Elite: Dangerous better than ever. We have incredible long-term ambition and we will continue to deliver on those ambitions.”
Frontier was unable to tell GamesBeat which platform saw the most sales, nor could it comment on the possibility of a PlayStation 4 release of the game.
The PC versions launched in December 2014, with the Xbox One release following on OCtober 2015. The Elite series originally started in 1984. Dangerous is the fourth installment in the franchise, and the first since Frontier: First Encounters in 1995.