
Topic > GDC 2018


Monster Prom is a quirky competitive dating sim with party games

Hearthstone’s design team has an obsession: top hats

Keywords acquired 11 game services firms in 2017 as external development grows

Nier: Automata’s Yoko Taro and Takahisa Taura on sentencing characters and turning 2B into a bug

The DeanBeat: The joys and perils of gaming in 2018

Jam City moves to consolidate mobile games, rather than be consolidated

Supercell CEO thrives on trusting the instincts of game developers

CEO Victor Kislyi on World of Tanks 1.0: ‘It’s time to revamp Wargaming’

The IndieBeat: Tick Tock is a fairy tale puzzler that takes two to solve

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Hearthstone: The Witchwood card reveal — Blackwald Pixie and Clockwork Automaton

GDC Indie Soapbox: Design questions, call-to-actions, and sausages

Wolfenstein II postmortem interview: Nazi storytelling is risky and complicated

Atari pressed the reset button on its Atari VCS game console

Why Wooga is focusing on story-based casual games

Ninja Theory’s masterful Hellblade will debut on Xbox One on April 11

Best Fiends boss Andrew Stalbow: When a hit turns into a brand

IGDA interview: Jen MacLean is relaunching game developers group

Why Apple cares about mobile game developers

iOS game developers tell why they favor iPhone exclusives over fragmented Android

Budget Cuts brings its VR robot mayhem to Oculus and Steam on May 16

Rami Ismail’s 1ReasonToBe remains uplifting despite visa troubles

EA hated Ultima Online until it didn’t

PlayerUnknown Brendan Greene points to PUBG’s future after its smashing first year

Sonic the Hedgehog’s logo has a secret, weird backstory

The DeanBeat: GDC 2018 shows the heartbreaking story of Muslims in gaming

Intel University names the top college game projects at GDC 2018

Metro Exodus looks astounding with ray-tracing light tech

Making NBA Jam — winning over the NBA, scouring magazines, and a secret tank game

The Messenger is a Ninja Gaiden homage that is more than it appears

Jack Tretton’s post-Sony career has changed his view of game platforms

Ubisoft announces new studios in Mumbai and Odesa

Bad North shows that even bloody Viking battles can be artsy and cute

The IndieBeat: Dead Static Drive is ‘Grand Theft Cthulhu’ on Route 66

GameviewAR turns Counter-Strike shootouts into AR esports replays

The Legend of Zelda: Breath of the Wild is GDC 2018’s game of the year

Indie dev Rami Ismail accepts GDC Ambassador Award for slaying gaming’s injustices

Night in the Woods wins the grand prize at the Independent Games Festival

How Nier: Automata took inspiration from a Coca-Cola campaign
