
Topic > Clash of Clans


Sensor Tower: Clash of Clans made $727 million in 2019, beating its 2018 take

App Annie: The biggest apps and games of the decade

Clash of Clans will have its first World Championship in October

Sensor Tower: Clash of Clans’ battle pass introduction increased revenue by 72%

Sensor Tower: Supercell’s Brawl Stars earns $200 million in its first four months

Sensor Tower: Clash of Clan’s battle pass debut boosts revenue 145%

ESL and AT&T partner for new mobile esports league

Supercell revenues take a big dip in 2018 — to $1.6 billion and profits of $635 million

Sensor Tower: Supercell’s mobile games made $1.4 billion in 2018

YouTube’s top game-trailer ads of 2017 — Minions get more hits than Star Wars: Battlefront II

Clash of Clans and Clash Royale get a social upgrade with ClanPlay

Facebook and Supercell partner on Clash of Clans AR experience

Will Brawl Stars be Supercell’s next billion-dolllar mobile game?

Clash of Clans maker Supercell is making investments so its core team can stay small

Guardian Kingdoms aims more for Age of Empires or StarCraft than Clash of Clans

Clash of Clans’ Builder Base update is its biggest new content dump of 2017

Supercell Store launches in beta for fans in U.S. and Canada

Supercell’s Clash Royale reaps $1 billion in its first year

Clash Royale, Clash of Clans push Supercell to $2.3 billion in 2016 revenue

Guest
Mobile games lose their luster faster than ever

When it comes to iOS app spending, men flock to Clash of Clans, women prefer Candy Crush

Clash of Clans maker Supercell hacked; 1 million forum accounts compromised

Guest
Clash of Clans gets big backer as gamers try to reverse Iran ban

Feature
How Supercell is moving beyond video games: investments, merchandise, esports, and an animated series

YouTube’s top-10 most-viewed game trailers of 2016: Pokémon, Overwatch, and more

Why Nintendo’s Super Mario Run may not have the same instant success as Pokémon Go

NetEase usurps Tencent as the top-grossing mobile publisher in the world

How Supercell kills its darlings to focus on potential hits

Here are the apps that may be suffering from Pokémon Go’s popularity

Analysis
Tencent’s reach is unmatched in the gaming market

PowerCore founder: ‘Toys-to-life’ isn’t dead yet

Guest
Supercell stakes a beachhead in the mobile gaming clash in Iran (updated)

Supercell’s Clash Royale on pace for $1B year after $110M debut last month

Game of War’s paying players spent an average of $550 on its in-app purchases in 2015

25 years of covering games: My views of then and now

With just 3 games, Supercell made $924M in profits on $2.3B in revenue in 2015

Supercell hits 100M daily players with just four mobile games

Kamcord finally offers a way for its mobile streams to make money
