
Topic > Double Fine


How Microsoft showed up at E3, locked and loaded for games, a new console, and the cloud

Microsoft adds Double Fine to its Xbox Game Studios stable

Double Fine and Bandai Namco aren’t ending the world when Rad launches August 20

Tim Schafer interview: Psychonauts 2, crowdfunding’s future, and staying nimble

Gang Beasts brawls its way out of Early Access on December 12

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YouTube culture is turning kids against art games

Double Fine unveils 70-game lineup for Day of the Devs indie festival

Video: Double Fine Productions…leading from the front

Gameheads’ second annual showcase shows off the work of Oakland’s budding game devs

Why Pay Day 2 game publisher Starbreeze made its crazy dive into VR hardware

Ooblets is Animal Crossing plus Pokémon plus unimaginable levels of cuteness

Double Fine dives into VR with Psychonauts in the Rhombus of Ruin

GamesBeat weekly roundup: Square Enix creates its own Kickstarter service, Activision allowed to buy itself for $8.17B

GamesBeat weekly roundup: GTA Online’s rocky launch, Mojang revealed, and going to League of Legends school

Kinect-like Leap Motion 3D camera launches with over 75 applications

Double Fine’s Massive Chalice crowdfunding campaign has mere hours left

X-COM plus Game of Thrones equals Double Fine's turn-based tactical Kickstarter game

Humble Bundle now accepts the Bitcoin digital currency

Kickstarter in 2012: 520,000 backers contributed $79M to game-related projects (correction)

Middle Manager of Justice is all business, no gameplay (review)

Game industry pros confess their piles of shame!

GamesBeat weekly roundup: More Zynga executives leave, CEO Perlman leaves OnLive, and Bethesda announces new Skyrim DLC

GamesBeat weekly roundup: Blizzard hacked, Nividia earnings rise, and more bad news for Zynga

Wasteland 2: The apocalypse doesn’t look so bad (first screenshot)

GamesBeat Weekly Roundup

GamesBeat Only weekly roundup

Kickstarter gets its third $1M project in the span of two weeks with Order of the Stick

Psychonauts 2: An update from Double Fine’s Tim Schafer

Google nabs Square Enix and other game developers to do native client Chrome games
