
Topic > Perfect World


Star Trek Online’s Age of Discovery update launches from starbase

Neverwinter: Ravenloft module launches on PC

Neverwinter closes in on 18 million players, and we’ve killed 6.5 million dragons in 5 years

Neverwinter’s Protectors Jubilee celebrates the D&D game’s 5th anniversary

Steam goes to China with the help of Perfect World

Perfect World shuts down Torchlight studio, cuts jobs at Gigantic’s developer

GamesBeat Boss interview: China’s Leyou moves from chicken meat to triple-A game publishing

PC Gaming Weekly: Magic in the making at Cryptic and Perfect World

Giveaway: Here’s 100 codes for Gigantic’s closed beta on Xbox One and PC

Neverwinter’s Sea of Moving Ice swaps your Rod of Rulership for a fishing rod (update)

Star Trek Online will soon let you 3D-print your starships

Neverwinter hits over 12 million D&D players on PlayStation 4, Xbox One, and PC

China’s game console problem and where the real opportunity is

The DeanBeat: The best nuggets from a summer of game leader interviews

Perfect World CEO still believes game consoles can succeed in China

Perfect World founder submits an offer take the company private

Exclusive
Red pandas and armor sets: Meet the artists who earn their living creating Dota 2 items

The madness of ChinaJoy Expo: Organizer breaks down gaming's growing mega-conference

Exclusive
The new D&D and Neverwinter: Putting the dragons back into the world’s most iconic role-playing game (interview, Part 1)

Learn how leading mobile publishers find the right users at the right time

Perfect World preps a trio of games for the Xbox One launch in its homeland: China (interview)

Star Trek Online publisher to invest $100M in Chinese MMO publisher Shanda

How China’s Perfect World plans to be a player in mobile games — and the West

Dota 2 in China: Perfect World launching closed beta next week

Cryptic, Wizards of the Coast aren’t worried about ‘D&D Next’ hurting Neverwinter MMO

Torchlight II is a poor man’s Diablo that’s rich in content but not originality (review)

GamesBeat weekly roundup: Sound Shapes, Penny Arcade, and Mists of Pandaria

The DeanBeat: GamesBeat 2012 to focus on crossover strategies

Alex St. John’s Magi.com launches social gaming hub (exclusive)

Diablo co-creator’s quest for “the $20 AAA game” (exclusive interview)

DeanBeat: Game companies went on a $2.8B buying spree in 2011

Korean and Chinese online gaming giants join in an alliance
