Guest Branching out: How limiting skill choices made Diablo 2 more fun David L. Craddock July 1, 2018 6:00 AM
VB Live The esports surge — and the massive opportunities behind it (VB Live) VB Staff May 24, 2018 4:10 AM
Game boss interview: Rob Pardo says playtesting is critical to game design Dean Takahashi October 14, 2017 10:25 AM
StarCraft is now free as Blizzard rethinks the huge franchise’s future Jeff Grubb April 19, 2017 11:10 AM
Feature Blizzard’s 25 years built bonds and friendships as well as iconic games Kevin Hovdestad February 16, 2016 12:32 PM
Blizzard cofounder Frank Pearce: 25 years of making games isn’t enough Dean Takahashi February 13, 2016 10:05 AM
Feature Blizzard’s execs eye mobile as their next winning game strategy — but not virtual reality Heather Newman February 12, 2016 9:05 AM
Exclusive Blizzard CEO Mike Morhaime on the last 25 years of games — and the next 25 Dean Takahashi February 8, 2016 10:30 AM
Feature How Blizzard stayed laser-focused on quality games for 25 years Dean Takahashi February 8, 2016 8:01 AM
Feature Heroes of the Storm designer guides us on how to win with Greymane and Lunara Heather Newman November 24, 2015 8:15 AM
Activision Blizzard opens movie studio to create films and TV shows based on its games Dean Takahashi November 6, 2015 10:15 AM
Exclusive Heroes of the Storm designer: ‘I’d change every single hero in the game’ Heather Newman June 1, 2015 11:00 AM
Overwatch: What 10 rounds of Blizzard’s chaotic shooter taught me Giancarlo Valdes November 12, 2014 7:30 AM
With Titan gone, World of Warcraft fans consider what’s next Heather Newman September 24, 2014 6:00 AM
With $20M in backing, Motiga unveils Gigantic free-to-play action game (exclusive) Dean Takahashi July 15, 2014 6:00 AM
Blizzard Entertainment creative director Rob Pardo calls it quits after 17 years Dean Takahashi July 3, 2014 12:23 PM
Study: Starcraft II might supercharge the brain’s problem-solving agility Jeff Grubb August 26, 2013 1:41 PM
Hardcore or bust: New wave of mobile strategy games target the core gamer Giancarlo Valdes July 16, 2013 3:45 PM
Heart of the Swarm brings lack of imagination to a well-designed StarCraft II (review) Rob Savillo March 18, 2013 11:10 AM
StarCraft II Heart of the Swarm guide: Abilities, mutations, and evolutions Sebastian Haley March 13, 2013 3:39 PM
Family photos from the unsanctioned World of Warcraft theme park in China (gallery) Sebastian Haley January 14, 2013 1:59 PM
Halo, Red Dead Redemption, and other modern games given a retro makeover (gallery) Mike Minotti June 28, 2012 9:00 AM
iSwifter makes iPad game streaming available to all PC game companies (exclusive) Dean Takahashi March 5, 2012 6:00 AM
72pins creative director discusses taking Call of Duty and Halo back to the 8-bit days Sebastian Haley January 4, 2012 11:00 AM
Starcraft developer Blizzard interested in making games for iPhone, iPad Matthew Lynley June 23, 2011 2:23 PM
THQ’s Brian Farrell laughs about purple dildos and Space Marines (interview) Dean Takahashi June 12, 2011 12:00 PM